| 008 |
|
101130s2009 xxua g b 001 0 eng d |
| 015 |
|
|a2008046570
|
| 020 |
|
|a9780739127537 (hbk)
|
| 020 |
|
|a9780739135075 (ebook)
|
| 020 |
|
|a0739127535 (hbk)
|
| 020 |
|
|a0739135074 (ebook)
|
| 035 |
|
|a2008046570
|
| 040 |
|
|aTMUE|beng|cTMUE|dTMUE|eAACR2
|
| 043 |
|
|aa-ja
|
| 050 |
14
|
|aPN6790.J3|bI54 2009
|
| 082 |
04
|
|a741.5/952|222
|
| 100 |
1
|
|aIngulsrudJohn E
|
| 245 |
10
|
|aReading Japan cool : |bpatterns of manga literacy and discourse / |cJohn E. Ingulsrud and Kate Allen
|
| 260 |
|
|aLanham : |bLexington Books, |cc2009
|
| 300 |
|
|axiii, 230 p : |bill ; |c26 cm
|
| 504 |
|
|aIncludes bibliographical references (p. 211-224) and index
|
| 650 |
0
|
|aComic books, strips, etc|zJapan|xHistory and criticism
|
| 650 |
0
|
|aLiteracy|zJapan
|
| 650 |
0
|
|aPopular culture|xJapanese influences
|
| 650 |
0
|
|aPopular education|zJapan
|
| 650 |
0
|
|aReading|xSocial aspects|zJapan
|
| 650 |
0
|
|aSociolinguistics|zJapan
|
| 650 |
0
|
|aVideo games|zJapan|xHistory and criticism
|
| 700 |
1
|
|aAllen Kate|d1950
|