| 008 |
|
010629s2002 xxua b 001 0 eng d |
| 015 |
|
|a2001036466
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| 020 |
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|a0596000065 ((pbk.))
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| 040 |
|
|aTMUE|beng|cTMUE|dTMUE
|
| 050 |
14
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|aQC23.2|bB68 2002
|
| 082 |
04
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|a530/.0247948|221
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| 100 |
1
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|aBourgDavid M
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| 245 |
10
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|aPhysics for game developers / |cDavid M. Bourg
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| 260 |
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|aSebastopol, CA : |bO'Reilly, |cc2002
|
| 300 |
|
|axvi, 326 p : |bill ; |c24 cm
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| 504 |
|
|aIncludes bibliographical references (p. 313-317) and index
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| 650 |
0
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|aPhysics
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| 650 |
0
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|aVideo games|xDesign
|