| 008 |
|
110113s2011 paua b 001 0 eng |
| 010 |
|
|a 2010054437
|
| 020 |
|
|a9781609604950 |c(set : hbk.)
|
| 020 |
|
|a9781609604967 |c(set : ebk.)
|
| 040 |
|
|aDLC|beng|cDLC|dDLC|dTMUE|eAACR2
|
| 042 |
|
|apcc
|
| 050 |
00
|
|aLB1029.G3|bH36 2011
|
| 082 |
00
|
|a371.33/7|222
|
| 092 |
|
|a371.337/H236/2011//////A0281148/v.1/A0281149/v.2
|
| 095 |
|
|aTMUE|b41|cA0281148|pB|d371.337|eH236|y2011|lv.1|r6402
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| 095 |
|
|aTMUE|b41|cA0281149|pB|d371.337|eH236|y2011|lv.2|r6402
|
| 245 |
00
|
|aHandbook of research on improving learning and motivation through educational games :|bmultidisciplinary approaches /|cPatrick Felicia, [editor].
|
| 260 |
|
|aHershey PA :|bInformation Science Reference,|cc2011.
|
| 300 |
|
|a2 v. (xlix, 1286, 38 p.) :|bill. ;|c29 cm.
|
| 504 |
|
|aIncludes bibliographical references and index.
|
| 520 |
|
|a"This book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design"--Provided by publisher.
|
| 650 |
0
|
|aEducational games.
|
| 650 |
0
|
|aSimulation games in education.
|
| 650 |
0
|
|aCognitive learning.
|
| 650 |
0
|
|aLearning, Psychology of.
|
| 700 |
1
|
|aFelicia, Patrick.
|