| 008 |
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141224s2014 enka b 001 0 eng |
| 010 |
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|a 2013034455
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| 020 |
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|a9780199896646 :|cNT2227(hbk.)
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| 040 |
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|aDLC|cDLC|dDLC|dTMUE|beng|eaacr
|
| 042 |
|
|apcc
|
| 082 |
00
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|a371.33|223
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| 095 |
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|aTMUE|b41|cA0304378|pB|d371.33|eL438|y2014|tDDC|r2227
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| 245 |
00
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|aLearning by playing :|bvideo gaming in education /|cedited by Fran C. Blumberg.
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| 260 |
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|aOxford :|bOxford University Press,|cc2014.
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| 300 |
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|axi, 358 p. :|bill. ;|c25 cm.
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| 504 |
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|aIncludes bibliographical references and index.
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| 650 |
0
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|aEducational technology.
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| 650 |
0
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|aEducation|xEffect of technological innovations on.
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| 650 |
0
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|aVideo games and children.
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| 700 |
1
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|aBlumberg, Fran.
|