| 008 |
|
090728s2008 xxuac e b 001 0 eng d |
| 015 |
|
|a2007023985
|
| 020 |
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|a9780321515261 ((book/DVD))
|
| 020 |
|
|a0321515269 ((book/DVD))
|
| 035 |
|
|a(OCoLC)141855070
|
| 035 |
|
|a(OCoLC)ocn141855070
|
| 035 |
|
|a00265345
|
| 040 |
|
|aTMUE|beng|cTMUE|dTMUE
|
| 050 |
14
|
|aT385|bG6882 2008
|
| 082 |
04
|
|a006.6/6|222
|
| 082 |
04
|
|a006.66
|
| 245 |
00
|
|aGPU gems 3 / |cedited by Hubert Nguyen ; [foreword by Kurt Akeley]
|
| 260 |
|
|aUpper Saddle River, NJ : |bAddison-Wesley, |cc2008
|
| 300 |
|
|al, 942 p : |bill. (chiefly col.), ports. (chiefly col.) ; |c25 cm + |e+ 1 DVD (4 3/4 in.)
|
| 500 |
|
|a"NVIDIA"--Cover
|
| 504 |
|
|aIncludes bibliographical references and index
|
| 650 |
0
|
|aComputer graphics
|
| 650 |
0
|
|aReal-time programming
|
| 700 |
1
|
|aNguyen Hubert
|
| 710 |
2
|
|aNVIDIA Corporation
|