| 008 |
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100205s2009 xxua e b 000 0 eng d |
| 015 |
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|a2009007499
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| 020 |
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|a9780262513609 ((pbk. : alk. paper))
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| 020 |
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|a0262513609 ((pbk. : alk. paper))
|
| 035 |
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|a(OCoLC)312728320
|
| 040 |
|
|aTMUE|beng|cTMUE|dTMUE
|
| 043 |
|
|an-us
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| 050 |
14
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|aGV1469.34.S52|bK34 2009
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| 082 |
04
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|a794.8|222
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| 082 |
04
|
|a794.8
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| 100 |
1
|
|aKahneJoseph
|
| 245 |
10
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|aThe civic potential of video games / |cJoseph Kahne, Ellen Middaugh, and Chris Evans
|
| 260 |
|
|aCambridge, Mass : |bMIT Press, |cc2009
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| 300 |
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|axiii, 94 p : |bill ; |c21 cm
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| 490 |
1
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|aThe John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
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| 504 |
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|aIncludes bibliographical references
|
| 650 |
0
|
|aVideo games|xSocial aspects|zUnited States
|
| 650 |
0
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|aVideo games and teenagers|zUnited States
|
| 650 |
0
|
|aYouth|xPolitical activity|zUnited States
|
| 650 |
0
|
|aYouth|xSocial networks|zUnited States
|
| 650 |
6
|
|aJeux vid`o|xAspect social|z5tats-Unis
|
| 650 |
6
|
|aJeux vid`o et adolescents|z5tats-Unis
|
| 650 |
6
|
|aJeunesse|z5tats-Unis|xActivit` politique
|
| 650 |
6
|
|aJeunesse|xR`seaux sociaux|z5tats-Unis
|
| 700 |
1
|
|aMiddaugh Ellen
|
| 700 |
1
|
|aEvans Chris|d1981
|
| 830 |
0
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|aJohn D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
|