| 008 |
|
0615s2s2006 xxu e b 001 0 eng d |
| 015 |
|
|a2006047629
|
| 020 |
|
|a1403975051 ((alk. paper))
|
| 020 |
|
|a9781403975058
|
| 035 |
|
|a14414555
|
| 040 |
|
|aTMUE|beng|cTMUE|dTMUE
|
| 050 |
14
|
|aLC1037|bS32 2007
|
| 082 |
04
|
|a371.33/4|222
|
| 100 |
1
|
|aShafferDavid Williamson
|
| 245 |
10
|
|aHow computer games help children learn / |cDavid Williamson Shaffer ; foreword by James Paul Gee
|
| 260 |
|
|aNew York, NY : |bPalgrave Macmillan, |c2006
|
| 300 |
|
|axii, 242 p ; |c25 cm
|
| 504 |
|
|aIncludes bibliographical references and index
|
| 650 |
0
|
|aCareer choice|xComputer-assisted instruction
|
| 650 |
0
|
|aCareer education|xComputer-assisted instruction
|
| 650 |
0
|
|aComputer games
|
| 650 |
0
|
|aLearning, Psychology of
|
| 650 |
0
|
|aVirtual reality in education
|