| 008 |
|
101018s2010 xxua e b 001 0 engxd |
| 015 |
|
|a2009044470
|
| 020 |
|
|a9781615207190
|
| 020 |
|
|a1615207198
|
| 020 |
|
|a9781615207206 ((ebk.))
|
| 020 |
|
|a1615207201 ((ebk.))
|
| 035 |
|
|a(OCoLC)ocn460060007
|
| 035 |
|
|a00273501
|
| 040 |
|
|aTMUE|beng|cTMUE|dTMUE
|
| 050 |
14
|
|aLB1029.G3|bI68 2010
|
| 082 |
04
|
|a371.39/7|222
|
| 245 |
00
|
|aInterdisciplinary models and tools for serious games : |bemerging concepts and future directions / |cRichard Van Eck, [editor]
|
| 260 |
|
|aHershey, PA : |bInformation Science Reference, |cc2010
|
| 300 |
|
|axxv, 403 p : |bill ; |c29 cm
|
| 500 |
|
|a"Premier reference source"--Cover
|
| 504 |
|
|aIncludes bibliographical references (p. 358-393) and index
|
| 520 |
|
|a"This book discusses the need for interdisciplinary awareness in the study of games and learning"--Provided by publisher
|
| 650 |
0
|
|aEducational games
|
| 700 |
1
|
|aEck Richard Van|d1964
|